

Here are a few very important notes for new players:ġ. Their movement on the campaign map will probably remind veteran total war players of the Mongols with their Move-Encamp-Move style. Chaos does not use cities but rather their generals act as mobile hordes.

This part will sound pretty familiar to most Chaos players but I'll reiterate them here for the sake of completion.

I've had a lot of success and fun with them though, so take that for what it's worth. I will reiterate: these strategies are really weird and most Chaos players wil probably take issue. The difficulties below that, however, seem to work just fine. I would also not necessarily advise using this guide on legendary since I haven't tested it there. The strategies I'm going to be goinging over in this guide, for the record, will really only work with Sigvald and far outside the usual advice in many cases. I have found Sigvald to be a lot more fun, however, because he seems to really embody how flippant and hilariously noncommittal Chaos can be. Most players tend to favor Archaon or Kholek and for good reason both are uber-combat powerhouses and make battles swing significantly in the favor of chaos (although the issue with auto-resolve regarding monstrous units might have something to do with Kholek's win rate) while Sigvald is much more evenly matched (usually). Spent hours trying to actually make one, but it was way too hard - lots of string instruments and arpeggios, hard to reproduce with voice sounds! Ended up making 'Warriors in Love' as an easy was out, which look like 10% of the time I'd spent failing on the Aerosmith cover.This is an unorthodox guide to playing Chaos under Sigvald specifically. In the musical finale episode, I had wanted to include an a cappela version of 'I Don't Wanna Miss a Thing' to be the backdrop to Sigvald and Spawnseeker's date in the final battle. If this series makes you cringe, just imagine what I must feel. The mods used are: Chaos Divided (all the new units and agents), Faster Replenishment, Valuable Veterans (more stat boosts at high levels), Increased Skill Points (level ups above 10 give 2 points instead of 1) and some cosmetic things. I didn't really like the game, but found that a heavily modded version of the Chaos campaign was somewhat fun, so away I went. Around the same TW Warhammer had come out and people were asking if I was going to do something with it.

Of course that would almost guarantee it would be less funny, but I wanted to give it a shot anyway. After finishing The Tinny of Truth, I set myself a comedy challenge: do something similar but without all the swearing.
